Marble Maze Master
đź“… July 29, 2024
Grade Level: K-6
Time: 45-60 minutes
Group Size: 2-4 students per team
Materials Needed (per team):
- 1 piece of sturdy cardboard (pizza box lid, poster board, or similar - about 12” x 12”)
- 10-15 popsicle sticks OR cardboard strips (cut from cereal boxes)
- White glue or glue sticks (hot glue for older students with supervision)
- 1 marble (or small ball)
- Tape
- Scissors
- Stopwatch or timer
- Optional: small cup for the “finish zone”
The Challenge:
Design a tabletop maze where a marble takes AT LEAST 10 seconds to roll from start to finish. The maze must use gravity and have at least 3 obstacles or features that slow the marble down.
Step-by-Step Instructions:
Setup (5 minutes):
- Distribute cardboard bases and materials
- Show students how to time a marble rolling: start = when you release it, stop = when it reaches the end
- Demonstrate what “at least 10 seconds” means with a timer
- Explain that FASTER is not better - SLOWER wins!
Planning Phase (10 minutes):
- Have students sketch their maze design on paper first
- They must plan:
- Where is START?
- Where is FINISH?
- What will slow the marble down?
Ideas to slow the marble:
- Zigzag paths
- Ramps that go up (marble rolls back down if too steep!)
- Spiral sections
- Narrow passages
- Bumpy sections (glue small items to create texture)
- Loops or curves
- Dead ends that marble must reverse out of
Building Phase (25-30 minutes):
Step 1: Mark Start and Finish (2 minutes)
- Draw or tape a START zone in one corner
- Draw or tape a FINISH zone (can be a circle, cup, or marked area)
Step 2: Build the Walls (15 minutes)
- For Younger Students (K-2):
- Glue or tape popsicle sticks directly to the cardboard to create a winding path
- Make the path at least 2 marbles wide so it’s not too hard
- Create 2-3 simple turns
- For Older Students (3-6):
- Create walls that are taller (stack popsicle sticks or fold cardboard strips)
- Design complex paths with multiple obstacles
- Add ramps, tunnels, or multi-level sections
Gluing Tips:
- White glue needs 1-2 minutes to set - hold pieces in place or use tape temporarily
- Hot glue sets fast but needs adult supervision
- Tape works for quick fixes during building
Step 3: Add Obstacles (10 minutes)
Choose at least 3 features:
- Zigzag Section: Create sharp turns with walls
- Speed Bump: Glue a popsicle stick across the path
- Ramp: Prop up one end of cardboard with a book - marble rolls up, then back down
- Spiral: Build walls in a spiral pattern
- Narrow Passage: Make walls close together
- Loop-de-loop: Advanced! Create a curved wall section
- False Paths: Dead ends where marble has to roll backward
Step 4: Test and Adjust (5 minutes)
- Place marble at START
- Let it roll (gravity only - no pushing!)
- Time how long it takes
- Too fast? Add more obstacles or make paths longer
- Too slow (marble stops)? Widen paths or remove obstacles
Teacher Tips:
- Encourage testing EARLY - don’t wait until the end
- If a marble gets stuck, that spot needs adjustment
- Gravity is the only power - tilting the board is okay, but no pushing the marble
- The marble must be able to complete the course - getting stuck doesn’t count!
Final Competition (10-15 minutes):
- Each team runs their marble 3 times
- Time each run
- Average the 3 times (or take the best run)
- Marble must complete the course for time to count
- Team closest to (but over) 10 seconds wins!
Learning Objectives:
- Gravity and motion: How slope affects speed
- Friction: Rough surfaces vs. smooth surfaces
- Spatial reasoning: Planning a path in limited space
- Trial and error: Testing and iterating designs
Differentiation:
- Easier: Require only 5 seconds instead of 10; allow wider paths
- Harder: Require exactly 10 seconds (closest wins); marble must pass through 5+ obstacles
- Extension: Multi-level maze (marble drops from upper level to lower level)
Scoring Variations:
- Time Challenge: Closest to 10 seconds wins
- Obstacle Challenge: Most obstacles that marble successfully navigates wins
- Creativity Award: Most unique or creative maze design
Discussion Questions:
- What slowed your marble down the most?
- Why did the marble speed up on some parts and slow down on others?
- What would happen if you tilted the board? Why?
- How is friction helping and hurting your design?
Real-World Connections:
- Roller coaster designers use these same principles!
- Highway engineers design roads with curves and slopes
- Pinball machines use gravity and obstacles
Common Problems & Solutions:
- Marble goes too fast: Add more turns, make path longer, add bumps
- Marble gets stuck: Widen the path, check for glue bumps, smooth the course
- Walls fall down: Use more glue, let glue dry longer, add tape for support
- Marble jumps the walls: Walls too short - make them taller, or slow marble down